Welcome to the PELUX Baseline Software Factory¶
Revision: 2.0-alpha-ebcac9a 2018-06-23
What is the Software Factory?¶
The Software Factory documentation contains processes, instructions and how-tos for how to work with PELUX, as well as instructions for how to create a standalone project based on PELUX.
What is PELUX?¶
PELUX is a Linux based platform for your automotive infotainment project. The PELUX software architecture is optimized to secure the shortest path from silicon to pixel and thereby provide optimal performance to deliver a stunning infotainment solution. It’s based on Yocto and offers an improved developer experience.
PELUX is a base platform for building automotive infotainment systems (IVI systems for short). IVI systems are usually responsible for everything shown in the dashboard of the car as well as the head-unit, which is usually placed in or above the center stack where one normally had just a radio back in the days.
IVI systems are obviously put into cars by its car maker. However, most car makers don't develop the software for these systems in-house, but they contract a large software supplier. These software suppliers usually provide both hardware and software as a bundle.
With such a bundle, the software usually will only work on the specific hardware, and the only one who the car maker can utilize for upgrades or support is the supplier. This leads to vendor lock-in, and it is something we believe is bad.
With PELUX, the car maker can start working on the software directly without the need for specific hardware. PELUX works on commodity hardware and for developing UI software or generic middleware there is usually no need for the automotive grade hardware anyway. PELUX is modular enough so that once the need for automotive grade hardware arises, it can be easily modified to work with that hardware.
PELUX being open-source together with readily-available instructions in this Software Factory, a car maker, or any interested individual, can experiment with the system, build prototypes or simply download and run it.
- Version control usage
- Base Platform
- Prerequisites for building a PELUX image
- Using the repo tool
- Building PELUX sources
- Reproducible Yocto builds
- Deploying the image
- Booting on target hardware
- Building the SDK installer
- Creating a manifest
- Creating a new layer
- Variant concept in Yocto
- Replacing packagegroups by hand-picked components
- Continuous integration and deployment
- Software Development Kit
- Software Development Environment
- C/C++ templates
- Releasing PELUX